Day 3 Quick Patch Notes
Rosaria's Obelisk - Demo » Devlog
- Fixed issue where player would start on the ship
- Fixed bug with Torch quest NPC where he would softlock the players into the 7th floor
- Fixed bug with Torch quest NPC where he would infinitely loop so long as the players has the torch
- Fixed bug with Ultimate BLT quest where player would be softlocked upon finishing the quest
- Fixed bug where Lost Kids would respawn even after sending them home
- Fixed bug where Orange Lost Kid would reappear in the same spot
- Fixed bug where Dark Star would give you “item”
- Fixed bug(s) where certain NPC’s would reappear after they leave the area/disappear
- Re-balanced several armors
- Added new enemy type
- Big Rat
- Re-balanced the gambling mechanic
- Minor visual fixes
- Typos
- Coding errors appearing in text
- The ability to walk through certain walls
Files
Rosaria's Obelisk Demo.zip 394 MB
Aug 02, 2022
Get Rosaria's Obelisk - Demo
Rosaria's Obelisk - Demo
A reimagining of my DnD campaign!
Status | In development |
Author | Corealys |
Genre | Role Playing, Adventure |
Tags | RPG Maker, Singleplayer |
More posts
- Day 2 Quick Patch NotesAug 02, 2022
- Day 1 Quick Patch NotesAug 01, 2022
Comments
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I'm responsible for nine of those bullet points lol